﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace ProjetS5
{
    public class DB_NonPlayableCharacterIteration : DatabaseTable
    {
        public DB_NonPlayableCharacterIteration()
        {
        }

        /// <summary>
        /// Character's Position, relative to the map he is.
        /// </summary>
        public Vector2 Position { get; set; }

        /// <summary>
        /// Character to place.
        /// </summary>
        public DB_NonPlayableCharacter NonPlayableCharacter { get; set; }

        /// <summary>
        /// Map's id.
        /// </summary>
        public int Map { get; set; }
    }
}
